slay the spire crippling cloud. Slay the Spire. slay the spire crippling cloud

 
Slay the Spireslay the spire crippling cloud  She as netrulize at start and great cards like leg sweep and crippling cloud

Electrodynamics is 2 energy for aoe scaling damage. [Crippling Cloud]], [[Leg Sweep]], [[Bouncing Flask]], [[Dash]], all the 2-energy cards you always want in Act 1. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. can't seem to get by the second boss, and i don't see how you can possibly balance healing her and upgrading cards since she has no build in heal. Redditors when the grand arbiter of slay the spire hasn’t decided their opinion on a card yet. 2K Online. If you Exhaust a card that was in your deck, it will be returned to your deck at the end of combat. 17. Whenever an enemy dies, transfer any Poison it has to a random enemy. Exhaust. The upsides FAR outweighs the downside of the few times you can't effectively utilize it turn 1, especially since Artifact persists between turns. Envenom should either poison regardless of block or grant 2 Poison. Discard 1 card. Won't spoil the specifics but my start was Silent, A18 => swap relic for boss relic into Pandora's Box => Grand Finale, Backflip, Deflect, Expertise, Doppelganger, Alchemize, Crippling Cloud, Sucker Punch. I would think you play those cards vs. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. I think I only picked it 1 or 2 times ever. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Edit: another thing to consider is that having this huge burst of front-loaded damage early in Act 1 can then allow you to take your scaling cards like Crippling Cloud and the discard synergy cards earlier than you might otherwise be able to, rather than having to grab damage commons like poisoned stab. All Discussions. Not only is she incredibly strong, but she is also incredibly fun and her archetypes are on of the main contributing factors. Poison is a negative status effect (Debuff) that the Silent can apply to enemies. ago. Calculated Gamble is negative card advantage, it is trash without a lot of reflexes in your deck, or something like bandages / tingsha to make cycling your hand actually do something. Dash is a premium damage card. Members Online This card is absolutely insane with piercing wail and crippling cloud. The top cards in group A are Glacier and Chill. Similarly with Wraith Form, eventually your dex may dwindle to the point that you can no longer play block cards to prevent chip damage. Basically no deck doesn't want at least one copy. If you get a lucky rare like : Die Die Die, Glass Knife or Corpse explosion you're already doing pretty. Poison: Poison archetype is strong into hallways and elites. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Flavor: This blob of slime and energy seems to pulse with life. I think I only picked it 1 or 2 times ever. Then the Poison stack decreases by 1. Reduce the cost of all cards in your hand to 0 this turn. It's nice, frontloaded mitigation, while Sucker Punch is mediocre damage. 2. At the end of your turn, lose 1 Dexterity. Daily Slay the Spire Discussion (351/696): Lesson Learned. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Lets you hold onto more block cards for when you know you are being attacked. I definitely think +3 dex trumps afterimage though. attack Eviscerate 3 E Costs 1 less. It's upgrade isn't that good but any card that lets you deal damage and gain block at the same time is generally a great get. If fighting a boss who can self purge, be defensive and delay catalyst until the boss go phase 2. Doppelganger Silent Rare Skill. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. And to add on to what everyone is saying, in a niche few decks, defect wont have focus or many orbs. Corpse Explosion and Crippling Cloud can be underwhelming against The Heart due to being AOE-focused skills, but they alone can. After the 2 turns are up, you lose the Intangible status and proceed to lose 1 Dexterity at the end. One of the awkward boss relic, its value has high variance yet still have a minor drawback. Wraith Form is a very strong power card in Slay the Spire. Need help with good cards to get on the silent. Exhaust Cost+: 2 Energy Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some changes to this card? Comment below! Previous Discussion: Crippling Cloud Conclusion: Quite strong post-buff, 2 turn Weak to all enemies is very strong. This damage will go through an enemy's Block. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Slay-by-Comment Season 4 Day 92: So it turns out the hardest part of playing these super detailed multi-step recommendations is remembering. Bouncing. Nowadays I’d say Empty Cage is in the bottom half, maybe third of Boss Relics, even though it has no drawback just because of how replaceable it is. PapaPancake8 Ascension 20 • 4 yr. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Attempting to Exhaust it will simply put it back to your hand. Flying Knee (Silent - Attack) Cost: 1 Energy. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Bag of Marbles Common Relic . Effect: This turn, your next Attack is played twice. On silent it's worse since deflect and backflip are standards and not exactly card efficient, while the few 2-energy cards ([[nightmare]], [[crippling cloud]], [[leg. ago. Save Data Cloud. This build is slightly harder to pull off if you are. Very good against Byrds but Silent doesn't struggle the most there with Shivs or Poison. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. I pick up crippling cloud too, because weak is strong. Oh and Malaise of course. - Having Twisted Funnel with 1 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. Having Corruption (rare power) and the Dead Branch (rare relic) is probably one of the more famous Ironclad broken builds out there. comments sorted by Best Top New Controversial Q&A Add a Comment . kaosmark2 • Eternal One + Heartbreaker. It's decent in the early game though. Daily Slay the Spire Discussion (82/696): Bullet Time. Sometimes (quite often for me) I have a collection of strong cards going into act 3 but not insane scaling. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Not sure how good it is yet, but it's definitely way more pickable than it was. Barring other potion relics, I find it's amazing for bosses, weak for hallway. For upfront single target damage, Dagger Throw is reasonably efficient. Daily Slay the Spire Discussion (88/696): Byrds. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. When you take this relic, become Cursed. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. Rare. About 4 points of weak (neutralize and sucker punch) After Image if possible (two is even better) to shut down the heart beat thing. woodsington • 3 yr. Slay the Spire is a unique card-based combat game which is a combination of in which you must build your card decks with unique and powerful cards and then fight strange creatures who drop relics. The upgrade is a little weird, you need it most in first cycle, but it's not that important to draw it again. Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). Crippling cloud+ with sadistic nature+ applies 7 poison and deals 14 AOE damage since both poison and weak de buffs are applied. I played Magic the Gathering before playing Slay the Spire, and when I saw that scry was a mechanic I fell in love. 327 gold. Corpse is obviously great for poison and killing multiple enemies. Too many of them can hurt your first turn, as is the case with many Innate cards. Discard build key cards: Tactician or Reflex. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. Feed on floor can solve the end of the game problems for you because you don't need to block much when you have 150+hp. 7. Draw 1 card for each unique Orb you have. Exhaust. fandom. Members Online. A snecko skull in pristine condition. It grants 10 Block, but as it's Ethereal, it will Exhaust if left unplayed. Ghostly Armor is a Skill card for the Ironclad. And that’s if you don’t have it stolen by thieves in the first. Time to go dig them up!. By: lacker. After around 3 hours my best is 30 something with the Silent. Bob9thousand • 1 yr. Snecko Skull adds 1 after Catalyst's poison. Makes it a bit less appealing to upgrade then, and therefore I. 14. Crippling Cloud and Bouncing Flask, I think Dash just edges them out for me as it makes the elite fights so much more consistent, particularly Nob and. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. I love this card. Exhaust. Empty Cage. you should try to have enough weaken to chain weaken the heart most time if you are planning on playing "fair". - 2 Acrobatics and a Reflex for card draw. Because of that, it’s also pretty easy to remove Artifact from the Heart with her. Against shivs, it's more of a mild annoyance at worst. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. 3. It has a burning blood relic and strong defense too. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Members Online. It’s definitely strong if you get it early by significantly improving Bash. Never bad to have. Dagger Spray (especially upgraded) does solve the multi-lice fight and gremlin fights although it powers the aggressive gremlin twice. ago. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. "Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the Spire. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Deadly Poison, Poisoned Stab, Bouncing Flask, Catalyst, Crippling Cloud, Noxious Fumes, Corpse Explosion, and Envenom. Not sure how good it is yet, but it's definitely way more pickable than it was. At the start of your turn, apply 2 (Upgraded: 3) Poison to ALL enemies. For defense, every Footwork, After Image, Blur, Backflip, and Dash. % of all. Cloak and Dagger is a real handy card to have then. Steroid Potion: Gain 5 Strength. Slay the Spire. Corpse Explosion Silent Rare Skill . Draw 1 card. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. ago. You can still obtain the Minimalist achievement if your deck becomes 5 cards. - Noxious Fumes+. Next Discussion: Ink Bottle. Currently have Block potion + gambling potion. Total achievements: 46. They're both scaling defensive options, with afterimages being slightly better in certain situations and footwork in others. Daily Slay the Spire Discussion (230/696): Exhume. crescendo is a strong act 1 card, having control on when to stance change for high damage is very important against some a1 enemies like jaw worm, slimes, red slaver, thief +, good against gremlin nob and lagavulin, all 3 act 1 bosses. woodsington. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Relics are ring of snakes, bronze scales, and shuriken. I recently got promoted at work, and it has been chaos. This is an early game pick up, that can help to satisfy your card draw against act1 elites. Don't take too much Deadly Poison tho. Call me with up to 10 [ [ name ]], where name is a card, relic, event, or potion. Ethereal. For upfront single target damage, Dagger Throw is reasonably efficient. Cards you'd usually pick like Immolate, Whirlwind, Piercing Wail, Crippling Cloud, Corpse Explosion, Electrodynamics, Chill etc. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Therefore, PW blocks for a respectable 6 damage. If used effectively, it can discard Curses or Statuses to avoid any negative effects they have. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. Outside of desperately trying to get single target scaling against the 3 enemies mentioned above, it's an occasional enabler for Catalyst when you greeded it. Reply reply. Yesterdays Discussion: Crippling Cloud | Tomorrows Discussion: Cultist . If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). If you have Runic Pyramid, Burst+ can work well with Bullet Time, to compensate for the lack of an energy relic. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Share. They buffed it, but I'm still not a fan of Crippling Cloud overall. Paper Krane Uncommon (Silent only) Relic. Sidnv • 6 mo. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Alchemize just provides the most value as well as being very strong for the whole run. Crippling Cloud is one of them. Blade Dance: Add 3(4) Shivs. (5) Defend: A 1-cost skill that grants 5 block. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Wiki Link: Is it a good card? A bad card? Would you only pick it up in a specific type of deck? Should the developers make some. I'm usually willing to take 1 in most decks, a free 14 damage can be really good, especially in fights with multiple enemies. Want to discover art related to slaythespire? Check out amazing slaythespire artwork on DeviantArt. You can play them for 0 energy to proc the relic. Members Online. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Global Leaderboards. Good change!Game description-----Slay the Spire is a fun rogue-like /. Plan your hand wisely when cards such as Dazed or Void are present in your hand. 89. g. It takes around 150-200 hours to unlock all of the achievements in the base game. Not a terrible card but I’d much rather deal AoE with something like [[Crippling Cloud]] or of course [[Die Die Die]] if I can get it. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Yesterdays Discussion: Evolve | Tomorrows Discussion: Exordium Thugs". Second dex. I had to set up my new phone from the cloud because my old one was demolished. Many Poison cards apply poison multiple times, so this works very well with stuff like. e. This is one of those cards that is a necessary evil. Daily Slay the Spire Discussion (134/696): Corpse Explosion. Neutralise, crippling cloud, leg sweep (good block + weak) & Malaise are all good for reducing damage. 8/28/18. ReplyTo me, it seems a little bit underwhelming for 2 energy. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. It needs a bit of help to get there. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. Damage wise, caltrops if you're really. You don't really want it in your deck, but if you don't take it you die to Gremlin Nob. One of the problems with this card is that you cant really play anything after it since it consumes your hand. Removes 3 cards versus 2 and gives you 3 upgraded. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Report Save. Noxious Fumes Silent Uncommon Power . Daily Slay the Spire Discussion (82/696): Bullet Time. Members OnlineSlay the Spire is a really difficult game to analyze because the combinatorial depth is enormous and the game throws many different challenges at you that need to be solved in different ways. Plorp • 5 yr. I even prefer poison stab because act 1 it's much better against the elites on average. Silent - Grand Finale used to be 1 cost. However, it is basically outclassed in every way. The Ectoplasm ate the (Boss Relic) part of the title. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Questions? Reply. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Slay the Spire Indie game Roguelike Gaming Role-playing video game . not seeing how she can be good. I think I only picked it 1 or 2 times ever. It is probably the best card manipulation in the game and make sentries much easier and safer. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. It's pretty bad on the Ironclad, but on the Defect and the Silent it's surprisingly good. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. It’s very likely you get 12 damage for 0 energy. Hitting some strong cards for early A2 like Piercing Wail or Crippling Cloud would be awesome, or just getting some extra card removes could give the rare opportunity for. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). (1). Anyone have any specific tips or stories on how they got through their first A20 win. Beam Cell helps turn those harder to win runs into successful trips. 7. Whenever you apply Poison, apply an additional 1 Poison. Its efficiency extends beyond poison-based builds, as AoE Weak is excellent defense and it effectively strips artifacts, taking away 2 from each enemy. As for most underrated, I'll again cheat by mentioning a few bc just so many relics to choose from, so I'm thinking pbox, ectoplasm, astrolabe, runic dome, orrery, empty cage, and toolbox. 178K Members. Backstab (Silent - Attack) Cost: 0 Energy. I think I only picked it 1 or 2 times ever. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Add a Comment. Call me with up to 10 [ [ name ]]. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Exhaust. Leg Sweep and Crippling Cloud also apply two weak without an upgrade. Enchiridion - Event - Relic. 473. Exhaust. Wraith form isnt great early into the boss fights, but can help out immensely once you're approaching critical turns and ready to start ending the fight (Champ Execute, Automaton Hyper Beam, Awakened One second form first attack). The total possible damage that poison can deal over time can be calculated using. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Apply 3 Poison to a random enemy 3 (Upgraded: 4) times. In most fights I think crippling cloud is way more impactful since it immediately strips 2 artifact or weakens in addition to more up front poison while noxious fumes is really slow to do much of anything in combats that only last 4ish turns. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. Draw 1 card. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Data accurate as of November 5. Often cycling orbs is part of Defect's strategy so there are many situation where Doom and Gloom will also evoke an additional orb for more damage, block or energy. Corpse explosion will not penetrate block, so against something like the spire spear and shield, this relic shines. Hexa/Slime already add status cards and you typically need to cycle your deck a few times against the guardian. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. Standing victoriously, you wait in silence as the others ceremoniously place the creature's skull atop your head. This damage will go through an enemy's Block. Yet those runs are already blessed deeply by RNG. Crippling Cloud is a Skill for The Silent that applies 4 Poison to all enemies, and then applies 2. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. She specializes in drawing cards, spamming attacks, and fighting dirty with poison, making every one of her turns a whirlwind. When it is good, it's because you're pairing it with good skills, like crippling cloud or catalyst or even high dex defends. Very risky relic to take, but not without huge upsides. Ironclad has a number of great cards that apply both weak and vulnerable, another few decent cards that apply weak, but not really any good cards that only apply vulnerable. End game it is often as useful as a Strike+. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. All Discussions. Anything that weakens all enemies, since weakened damage rounds down (Shockwave, Intimidate, Crippling Cloud) Anything that reduces strength (Disarm, Piercing Wail)*Crippling cloud **Caltrops Reply. Bouncing Flask, Crippling Cloud, Catalyst Reply jkafka •. The card draw is nice but not what you want act 1. Red Mask Event Relic . The only time you really don't want is when you can't play it late in the game, i. 2 (1) Energy | At the start of your turn, play the top card of your draw pile. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Blur and Noxious Fumes let you stack armor to the. This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. It's a card I settle for after I fail to find other weakening cards. The most prominent cards in the group B are. Daily Slay the Spire Discussion (448/696): Phantasmal Killer. In my opinion, one of the best damage prevention/mitigation cards out there, and unbelievably good for a starter. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. All rights reserved. Predator, piercing wail, poisoned stab, noxious fumes, crippling cloud, footwork, dagger spray, well laid plans, dagger throw, dash, bouncing flask, quick slash, skewer, flying. Members Online Crippling Cloud is one of them. Assuming you finish the combat in 4 turns and you have one poison stab per turn, the first poison stab deals a maximum of 18 damage (8 regular damage plus 4+3+2+1 poison damage). First time getting a proper infinite deck and got lucky with encountering a Transient. Strike a balance between raw poison generation and catalyst cards. Corpse Explosion Silent Rare Skill. Effect: Put a card from your Exhaust pile into your hand. skill Doppelganger X D+ Next turn, draw X cards and gain X Energy. However, it is very important to balance between attacks and defense, as it is more difficult for him to restore health. Each bounce counts as a separate application of Poison. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. WLP is a card I would pick up on floor 1, because while it isn' t great in act 1, it's such as important card to have access to for the remainder of the run. Currently available on Windows, Mac, Linux, PS4, Nintendo. Gambling Chip often speeds you up an entire turn, letting you see a full five more cards to find that Echo Form or Demon Form, getting your Disarms, Defragments and Footworks played, casting that turn 1 Crippling Cloud+Piercing Wail against tri-slavers, finding damage cards instead of block cards when you're not being attacked and vice versa. cloud_upload UPLOAD A MOD. Phantasmal Killer is a powerful burst tool, but it requires a lot of set up. The Silent is the second character you unlock in the famous roguelike deckbuilder Slay the Spire. Members Online. There is lots of mechanics in slay the spire that make it so thinning your deck is often not a. 3. Potions: Poison Potion: 6;. unupgraded envenom, wraith form, nightmare becomes god tier, crippling cloud, bouncing flask, bullet time, riddle with holes, eviscerate, corpse explosion, and most the 0. Essentially every poison card now applies poison AND does an additional 5 or 7 damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Avoid the fringe use cards (half of paragraph 6) until you have a better grasp what cards and relics even exist. It's one of the best act 1 damage cards in the game and probably my favorite floor 1 card reward since it means act 1 is solved aside from maybe the boss. huge upgrades to poison cards like crippling cloud, bouncing flask, corpse explosion, big damage upgrades to all attacks, usually more than an upgraded. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. , which increase your output. Ironclad Pain build. Some examples I can think of for each class are [ [Immolate]], [ [Crippling Cloud]], [ [Glacier]], [ [Wallop]]. It takes 3 cards you do not want in your deck and adds 3 cards which are usually better so it provides a large swing in deck power. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. The Collector is one of the three bosses encountered at the end of Act 2. It is quite common that a deck has strong cards that are almost always played and weak cards that you want to almost never play. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. Good change!Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. If you have no AOE and u can potentially be facing reptomancer maybe you want to grab an AOE card like crippling cloud. The rest were defense (Leg Sweep, Wraith Form), draw (Acrobatics. Piercing wail becomes the best block and damage combo card in the game. The *only* cards that do more than 1 weak unupgraded are leg sweep, crippling cloud and malaise. Vulnerability is huge on Ironclad because most of their damage comes from direct attacks and they have a couple relics related to it. I rarely run Exhuast decks so I've never found a great use for this card. Related. SilverSodarayg Eternal One + Ascended • 4 yr. Noxious fumes is usually too slow to count as real AOE, in my book. Silent's most consistent build is definitely poison bunker. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Good when unupgraded, even better when upgraded. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Bouncing Flask , which applies three poison to a. Infinite Blades+ [Cloak and Dagger+] alone trigger Kunai/Shuriken/Fan, and having multiple C&D is not that uncommon, so this is a pretty strong synergy with Kunai and Shuriken in particular and can provide a lot of scaling for tougher fights. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. 3 Piercing Shrieks to shut down the 12* attacks. Speed Potion: Gain 5 Dexterity. So I just got a new phone after breaking my old one. The continuous Dexterity loss is a debuff, and can therefore.